The Last of Us director says Naughty Dog’s next game ‘could redefine dominant perceptions of video games’

Naughty Dog co-president Neil Druckmann has teased the studio’s next major title, saying it could “redefine mainstream perceptions of gaming.” This comes from a interview with Sony to coincide with the company’s corporate strategy meeting today (May 23). When asked if he could share a dream project he hopes to see come true, the creative […]

The Last of Us director says Naughty Dog’s next game ‘could redefine dominant perceptions of video games’

Naughty Dog co-president Neil Druckmann has teased the studio’s next major title, saying it could “redefine mainstream perceptions of gaming.”

This comes from a interview with Sony to coincide with the company’s corporate strategy meeting today (May 23). When asked if he could share a dream project he hopes to see come true, the creative director of The last of us said he was “currently excited about a new film, which may be the most exciting yet.”

“There is a growing appreciation for the game that transcends all age groups, unlike when I was growing up,” Druckmann said. “This change is highlighted by our venture into television with The last of uswhich I hoped would bridge the gap between gamers and non-gamers.

“The success of the show has shined a spotlight on gaming, illustrating the rich and immersive experiences it offers. This visibility excites me not only about our current project, but also about the game‘s broader potential to captivate a global audience.

He adds: “I can’t wait to see how this new game resonates, especially after the success of The last of usbecause it could redefine dominant perceptions of the game.”

Naughty Dog has yet to announce its next game, but it has long been rumored that the studio could be working on the third installment of The last of us series – for which the director recently said he had a “concept” – or potentially, an entirely new IP.

Speaking in-depth about the game‘s story origins in March, Druckmann called his upcoming game “really ambitious” and that “some parts are really difficult.”

Naughty Dog also previously stated that its new goal was to “eliminate the crunch” following the intense production of The Last of Us Part 2.

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